I recently had the pleasure to teach for a week at the Luleå University of Technology in Skellefteå, Sweden for the second year students in the Visual Arts and Digital Design course! It was a full week of Houdini work, starting from the basics and touching on particles, simulations and procedural modelling.

The goal wasn't so much to teach exact methodologies but rather to show the way to approach a task and understand the endless possibilities offered by the software.

Thank you Arash Källmark, Emelie Smith, Fredrik Tall and Aron Strömgren for inviting me and showing me a good time!

Here are some of the exercises we did together with the students.

Procedural tree scattering with copy stamping:

Mini procedural city generation with traffic:

Attribute transfers and solvers:

Particle system swarms:

Rbd with activation and constrains:

Rbd, Particles and Pyro all in one:

More Rbd and Particles with custom activations:

Packed Rbd with Pop birth:

Particle disintegration with attribute propagation: